I think I may have gotten an ideal to use the 2D Character Sprites that I bought to exemplify how to build the sprites in UE4 and to show the animation system in action.
https://drive.google.com/file/d/0B-PR4tHMaxDSclRKWld5QUk4bms/view?usp=sharing
Hopefully this will work as I feel that having these working sprites in the project will really help developers understand advanced methods to get your sprites working for a complex 2D animation system.
And thank you for the nice comments again, Genesis and Doug.
I will try to power through the remainder of the project so that I can submit it in 1 week or 2. Of course, quality is the top priority, so in the end, it’ll be ready when it is ready, but, not much longer I promise
Once all is done, I will show how you can use the projectile system in place to make melee attacks The attack animation will have a system to choose which animation to play based on the item equipped.