Ok lets just take a few exmples here.
Arma II : released on steam 29 jun 2010 ( 6+ years and people still mod and play it) ( note arma was released in 25 June 2009 but 2010 on steam)
Arma III : released on steam 16 Dec 2013 ( 2 years and people still mod and play it)
Counter Strike. released 1 Nov 2000 (15 years and people still mod and play it)
Counter Strike source released: 1 Nov 2004 (11 years and people still mod and play it)
Skyrim : releaed on steam 10 Nov 2011, (4 years and people still mod and play it)
H1Z1 : released on steam 15 Jan 2015.
Rust : Released 11 Dec 2013, Dont compare a 2 year old game with a game thats about 1/2 year old.
If you compare Rust to Dayz you’ll notice that Rust has more playtime than Dayz. So looks like the gamers are enjoying the Moddeble Rust more.
And we do not have enough in the current dev kit.
It’s like. you want to build a car. but the only tools you have to build your car with is a stone pick.
Sometimes you just need more. like a drill. a jackhammer, a welding tool and some ducktape rather than just a stone pick.
There are limits to what you can make with only a stone pick.
if you sincerely mean we can do enough with the current dev kit. could you please give me and example on howto prevent the events.
Begine Play, End Play/Destroyed beeing executed twise on structures.
Or make a ladder as gankey69 pointed out.
If all you want to do is make a map, resking some dinos, add in a few new items that doesnt do anything spesical or remap existing onces. This dev kit is perfect.