New TM user. When I try to render a video, it only writes a zero byte mp4 file into the selected folder. I tried this with DirectX 11 and 12, no difference. Also tried it with 2023.2.3, same problem.
I tried it with real time only, lumen and path tracer on 25 or 30 FPS, same behavior.
I can however render the frames as a series of png files without any problems. Since that works, it doesn’t seem to have anything to do with the Windows media foundation rasterizer (d3d10warp.dll). This is on Windows 11 with a GEForce RTX 3060.
I found this in the log and it is consistent what other users have run into sometimes.
Has anybody seen this before or knows how to fix it?
[2024.04.26-23.51.11:802][547]LogTwinmotionTools: Display: [CExportManager::initializeExportTask] Started video export : name = Video1, time = 3.000000 s, res = 1920x1080, mode = 0, fps = 30, format = 0, file = D:/Twinmotion/MK_Projects/TaurusV5TWFootage/Video1.mp4
[2024.04.26-23.51.15:568][607]LogTwinmotionTools: Display: Frame is converged at prepass 51 (stdDev: 0.000007)
[2024.04.26-23.51.15:593][607]LogTwinmotionArchitectureBase: Error: video writer:
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could not create input stream COM:'The data specified for the media type is invalid, inconsistent, or not supported by this object.' (0xC00D36B4)*
[2024.04.26-23.51.15:593][607]LogTwinmotionTools: Warning: [CExportManager::processExportTaskCurrentFrameRenderOutput] Failed to encode frame
[2024.04.26-23.51.15:593][607]LogTwinmotionTools: Warning: [CExportManager::update] Aborting export of Video1 because an error or cancellation occured on frame rendering
[2024.04.26-23.51.15:593][607]LogTwinmotionTools: Display: [CExportManager::finalizeExportTask] Export of Video1 was aborted after 0 m 7 s