I’ve already admitted before I can come off as a jerk (I never try to, I’m just very straight/blunt) and I hate to pull you down with me, but I agree completely. It worked fine for me. And many did have issues, as is apparent now. I also went through the submission process and got my entry uploaded, but noticed that it wasn’t actually submitted as an entry. I quickly remedied that. Had I not done the very common and important step of double (and triple!) checking my work, I might have missed out as well.
I can’t help but be amazed at how many people lack basic problem-solving skills, or think to plan ahead, read documentation, etc. Look- I’m not trying to rude, shame people, or any of that. The fact here is that there are basic steps in projects that should, or *have *to be taken. I can’t tell you how many various jams, where there are droves of people who fail to get an entry in because the submission process isn’t intuitive. Or how many people lose their project completely because, well, no back-up. I’ve fallen to this vile demon myself! And there was only myself to blame.
There is a silver-lining to this madness, and that is, hopefully people learned some good lessons: plan ahead. Map out what you need to do. Get a lay of the land and understand the moving parts in play. It’s fine if you are new, and want to throw some shapes around on screen to jump in on the fun. The community (my blunt grumpy self included) welcomes with open arms! But we also need to share lessons, and not sugar-coat some things. One of them being, if you fail at uploading and submitting something, you might be rough around some certain edges.
Save for language barriers, actual technical difficulties, and other legitimate issues, the only challenge I see with using the platform for jams, is user error. Plain and simple. It works, and works well. 168 people/teams got in just fine! That being said, I’m sure peeps from Epic will be courteous and apologize for the difficulties. Because they are sweethearts <3.
Anyhow, there some crazy looking entries, hehe. I had a blast, always do. I think I’m going to clean up my project and make it available for download- perhaps making this a jam tradition on my part. Does anyone else do this? I’m thinking any of us that do, can attach the project files right onto out game page, making it even simpler (and showing another pro in the itch side!).