Hello guys, problem in topic. I try to copy niagara system and change emitter to CPU, then place on map beside with GPU system. So, in Editor (play, simulate, standalone e.t.c all working, but after packaging - gpu system not working)
I’m having similar issue.
[Steps to reproduce]
Create a new Niagara Emitter with Upward Mesh Burst template
Change simulation from CPU to GPU
Create a new Niagara System based on that Emitter
Place the system in level
The particle plays in Editor / New Window / Standalone / Package
The particle plays in Editor / New Window
Standalone mode the shading is messed up but meshes still can be seen
Packaged game nothing at all
Any help would be appreciated!
Any news on this getting fixed?
No, we have post on bugtracker, please, vote for it: