2 tools for shading development

Hello,

Since designing and debugging a function blindly is never an easy task I developed 2 “tools” for the Shader editor.
One, WkFunctionDrawer, allows up to 3 functions to be displayed on a graph:

http://werwackfx.com/index.php/graphictools/ue4-main/ue4-articles/35-shaderwkfunctiondrawer

The other, WkDrawValue, displays float values directly as textures:

http://werwackfx.com/index.php/graphictools/ue4-main/ue4-articles/62-shaderwkdrawvalue

I personally use them quite a lot. Hope they can be useful for you too :wink:

These look really hand, thanks!