[2] Rocket Racing HUD persists after the player respawns

Summary

Second attempt as the original topic was closed and marked as fixed while it really isn’t.

Unlike in the past report there’s a new issue with Rocket Racing vehicle spawner in regular UEFN experiences. The HUD does persist when the player respawns while being inside the vehicle with a specific method but not with another.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  • Spawn a rocket racing car in a regular UEFN experience

  • Enter the car

    A. Go to Main Menu / Burger Menu / Respawn (Also broken now)
    B. Press the map key / Overview / Miscellaneous / Respawn (RR HUD persists on the respawned player)

Expected Result

The RR HUD should correclty disappear.

Observed Result

The RR HUD sticks to the player’s UI until they re-enter another RR vehicle. Player can no longer jump.

Platform(s)

PC / Nintendo Switch 2 (v41.20)

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@Flak similar story here, the original and linked issue report was marked as fixed but it remains not fixed + respawning the player via the burger menu also causes the issue now.

Hey @Velocity_Zero,

Could you check if you’re running the project with a spawner placed pre-fix? If you delete it and replace it with a new spawner it should work.

Let me know if that solves the issue

Will do right a way in a fresh level and report asap.

1 Like

Looks like the issue resolved itself. Strange because it was consistently reproducible at some point today (I even shared an image). Now the same spawner which I didn’t change is no longer having that problem.

If it’s gone, please consider as resolved. The other issue on HUD not hiding still remains even in a brand new level + new spawner and HUD Controller having the setting set to hide.

2 Likes

FORT-1126310 has been ‘Closed’. We’re unable to reproduce this issue.