With regards to an HDRI skylight-cubemap, I can set the horizontal angle of the cubemap, via “Source Cubemap Angle”, but is there a way to rotate vertically? It does not seem so, unless I am missing something. In other words, I can rotate Left- to-Right angle, but I cannot rotate Up-and-Down angle. Use of the Rotate gizmo in the viewport just rotates the listed sky-object, not the map itself.
When I ‘Play’, any of the lighting I have hid (by clicking off the ‘eye’), turns on while in Play-mode. Is there a way, or mode, where the lights wuill stay off that I have unchecked in the preview mode?