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2 questions regarding Lighting

  1. With regards to an HDRI skylight-cubemap, I can set the horizontal angle of the cubemap, via “Source Cubemap Angle”, but is there a way to rotate vertically? It does not seem so, unless I am missing something. In other words, I can rotate Left- to-Right angle, but I cannot rotate Up-and-Down angle. Use of the Rotate gizmo in the viewport just rotates the listed sky-object, not the map itself.

  2. When I ‘Play’, any of the lighting I have hid (by clicking off the ‘eye’), turns on while in Play-mode. Is there a way, or mode, where the lights wuill stay off that I have unchecked in the preview mode?

Many Thanks!!!