Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
Before the last update it was possible to use “Time out” and “none” as responses in modal widgets as a way of getting an extra 2 functional buttons, for some reason these have been disabled and now do nothing which breaks all popups that were using these and forces us to use the horrifyingly ugly and buggy verse UI for our popup dialogs. If someone could revert whatever change was made to modal dialog widgets or the popup dialog device that’d be a lifesaver, I’m losing my mind rn trying to fix all my games with broken UI without making them crazy ugly lol
Steps to Reproduce
-Bind a button’s “on clicked” event to ModalDialogViewmodel “Timeout” OR bind the “Get Response None” conversion function to the ModalDialogViewmodel’s “Response” and put a button’s “Click Event” in the field that shows up below
-Put the parent Widget in a popup dialog device
-Subscribe a switch to the “on Time out” or Dismissed Event of the popup dialog device
-Try using the popup dialog device in-game
Expected Result
Dialog would close and activate the switch if either button was pressed allowing for the timeout and “none” response to be handled in verse as their own unique buttons for a total of 8 possible responses
Observed Result
Nothing happens at all besides the SFX of clicking the button
Platform(s)
PC