I have imported a character made of two meshes, the first is the body and the second is the braid and they each have different skeletons.
1- how to attach the braid to the body inside of unreal engine?
2- how to apply the animations on both?
I have imported a character made of two meshes, the first is the body and the second is the braid and they each have different skeletons.
1- how to attach the braid to the body inside of unreal engine?
2- how to apply the animations on both?
Have you used master pose component yet?
No