2 issues which could potentially put a hold on peoples builds.

Summary

  1. The time of day device is glitched in creative. The lumen & nanites has returned following the hotfix the other week which is great but now when placed in worlds it sometimes doesn’t activate even if its set to “Always” or “Gameplay” etc.

I have spoken to a few people and they have said when published it doesn’t activate either, so it leaves the maps all dark and gloomy.

  1. Round ending bug - With maps that use rounds (I dont know if its an issue for Co-Op or Free-For-All modes) the game only gives you the option to return to lobby or spectate at the end of every round. There is a way to bypass this on Console but for other devices which require touch it could be an issue. It happens when the round ends and the team that loses that round are the ones that see those options. Even if there is more rounds to come.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Issue a fix?

Expected Result

Well rounds previously continued as intended with no options to return to lobby/spectate at all. The round ends, one team is granted the win and the other the loss & then round 2 will start after showing the scoreboard.

As for the time of day device id like for it to be active when you set it to be. You can set it to Always in editing and then start the game and it’ll be turned off somehow.

Observed Result

/

Platform(s)

After checking these issues are a thing on all platforms.

Island Code

/

bump.

This topic was automatically closed after 180 days. New replies are no longer allowed.