Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
I started a new map and noticed that the memory is now at 2.9k memory without having any actor or devices in the map, just the landscape. The memory doesn’t change when the players moves in the map, and world streaming is enabled, which means its a device or the landscape. The fog shown in the image below is set from island settings, no device was used.
Steps to Reproduce
Make a new template with Mountain Ridge island
Delete all the actor in it
Launch live edit
Expected Result
Memory thermo in game should be 0
Observed Result
Memory in game is around 2900 (2.9% of the entire budget)
Platform(s)
PC