Hello! I’m pretty new to Unreal but I’ve been trying to research to figure out how would I be able to make a 2.5D game in the way of the world is flat (or looking 2d), kind of like new Super Mario Bros on the Wii, or the recent Minoria game where unlike the default sidescroller (3D) blueprint, you don’t have a slight view of the top of the ground or the top of the character’s feet. Most of the other answered questions or information is for the opposite, like Octopath traveler where the character is a 2d sprite.
Would I just change the camera angle in the 3D sidescroller blueprint, or just use the 2D side scroller blueprint and just add in the 3D models for characters/npcs?