I have a pawn that has 3 motion controller components; motion sources set to “Left”, “Right” and “Special 1” in that order. As soon as the tracker that is driving Special 1 becomes active, the Left motion controller is snapped to it’s location as if they share updates. Dumping the Tracked Device Ids shows Steam controller’s on 4 and 5 while an other is at 6. The log shows the Tracker device 6 is being assigned unreal hand Special 1. So everything should be lining up right.
Am I just missing something?