I have a new system with all updated drivers. When trying 16k panorama render of the Lake House sample Scene I’m getting following error:
“Out of video memory trying to allocate a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and/or closing other applications that are running. Exiting…”
My Vram should be enough to handle this, right?
Even same error is happening with an empty new scene i just tested…
Something must be wrong, as it cannot crash 4080 Super’s 16GB VRAM…
Fatal error: [File:D:\tm\workspace\Release-2024.1\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 926] Out of video memory trying to allocate a rendering resource
Run task manager while it’s rendering go to Performance on the GPU and see how much VRAM it uses before it crashes. If it doesn’t use it up, it’s a bug?
O meu está acontecendo a mesma coisa, tenho um laptop Omen 17:
I9 13900HX
64gb de RAM
M2
RTX 4080 12gb
ao tentar renderizar qualquer coisa, em qualquer arquivo um panorama 16k da esse mesmo crash, vendo do gerenciador, ele sobe muito rápido para 100% a memoria da GPU e da o crash…
Estou trabalhando em um arquivo grande de 900mb, bem pesado, fica a 90% da memoria alocada, mas exporta tranquilo e super rápido o 8k panorama
Para excluir que seria um problema de otimização do meu arquivo, abri a cena de demonstração do tênis, ao renderizar 16k da o problema, com 40% de memoria GPU antes de renderizar…
é um bug que o Twin deve arrumar urgente, 8k é pouco em algumas situações.
em renders 16k + path tracing, a placa de video usou + de 40gb de VRAM (o máximo que tinha disponível compartilhando memoria RAM), e mesmo assim n foi o suficiente, travando.
para ver se isso era algo normal, baixei o d5 render 2.9 e fiz um render em 16k, no software deles demorou 14 minutos para fazer e usou máximo de 13gb de VRAM, nem perto dos ++40gb que o twinmotion esta solicitando em PATH TRACING
lembrando, que em renders de RASTER, essa solicitação de VRAM não é tão agressiva assim
It is under investigation, It was not possible to reproduce with a similar configuration. can you provide your log file at the moment when the crash occurs.
The log file is in C:\Users\YOURUSERNAME\AppData\Local\Twinmotion\Saved\Logs
This is the log @Laudal75
I can make a quick video capture to show the steps if needed - just let me know…
[1108/091218.723:WARNING:gpu_process_host.cc(1296)] The GPU process has crashed 1 time(s)
[1108/091221.662:WARNING:gpu_process_host.cc(1016)] Reinitialized the GPU process after a crash. The reported initialization time was 257 ms
[1108/091223.800:ERROR:network_service_instance_impl.cc(330)] Network service crashed, restarting service.
[1108/091223.866:WARNING:gpu_process_host.cc(1296)] The GPU process has crashed 2 time(s)
[1108/091224.170:WARNING:gpu_process_host.cc(1016)] Reinitialized the GPU process after a crash. The reported initialization time was 279 ms
@InphinityDesign
By chance, did you manage to export 16K panorama with previous version on your configuration?
It seems that between 2023.1 and 2023.2 changes in the rendering may have cause this, but we are investigating.
If you could install a 2023.1.2 version and test, It could help to identify the issue.