Something must be seriously wrong because RTX should not be that slow. I had 50% viewport resolution, turned off RTX for literally everything, set the water and sky to not visible, set the sun and skylight to not affect world, turned off anti-aliasing completely, and I was still only getting 1 FPS.
This is for a scene that normally dishes out 45f in 2560x1440. Can anyone help?
Yeah, it’s open world and there was a LOT of foliage and grass. But it was manageable: 45 FPS in 2560x1440 Epic settings without RTX. The same map at sub-VGA resolution high settings with the lights turned off still resulted in 1 FPS. Even the scenes that didn’t have grass took heavy hits. I’ll try testing in another project.