I’ve started to build a simple map from BSPs to get an idea of what I want before I jump in to maya. But when I build the lighting( production ) the shadows are really poor. This is from one directional light and a sky light.
http://i.imgur.com/ncYW30vl.jpg
I increased the resolution from 32 to 128 but it hasn’t really improved it any.
http://i.imgur.com/uZAeGHRl.jpg
Is it normal for the shadows on BSP to be a bit off?
I think the last time I checked(I don’t use BSP and it’s been a while;)) for BSP you need to lower the number to increase the res.
I know it sounds weird:)
–edit–
found this Problem With Shadows - World Creation - Epic Developer Community Forums
hope that helps:)
You’re right, that worked. That is odd.
that always seemed backwards to me too, anyway glad it worked:)
Just a reminder that we have a Wiki Lighting Troubleshooting and Tips Guide that helps with common lighting issues.
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