Today (or maybe some days early) it become impossible to download UE4 from Belarus. What happened ? Does it mean that developers in Belarus were just blocked and lost their money spent on subscription ?
, the situation is going to be worse. Now I am unable to open UE4 home site (https://www.unrealengine.com/). The error is:
Thank you for visiting our site. Unfortunately, we are unable to provide the requested service at time, due to the IP from which request was originated.
Home Page
(gateway)
Could you please clarify the official position of Epic about the access to UE4 from different countries ? Could we receive back the money spent on subscription due to inability to use UE4 officially ? Thanks in advance!
is in fact a very scary since some companies at some points cut the service on some countries officially. It has already happened to my IP with Unity 3D too. I hope the answer isn’t simply, “You gotta have to say good bye”.
Thank you for visiting our site. Unfortunately, we are unable to provide the requested service at time, due to the IP from which request was originated.
The Launcher:
No Manifest received for Live.
It used to work fines yesterday.
The website works fine with a proxy.
I can’t connect the launcher to my proxy
I’m from Belarus and have the same problem!
Thank you for visiting our site. Unfortunately, we are unable to provide the requested service at time, due to the IP from which request was originated.
You would best be using proxy / vm systems to get around blockades. It is a simple fact of the internet that political embargoes result in with national opposition.
At moment we just want to know the official position of Epic about the. Is it really about the international sanctions or just an unintentional technical ? If is official “blockade”, we have to know to make the decision. We don’t want to be a pirates. If Epic doesn’t allow us to use UE, how could we then sell products made with it ? So in general, using any proxies/VPNs doesn’t resolve the, because investing in project which couldn’t be sell legally is not good idea, isn’t ?
Thanks for good words for us. The problem is absolutely on the Epic’s side, the links you provide is not related to , unfortunately (because it could be resolved easily with VPN). In the case of blocking on the Epic side we just can’t be sure if investing in the projects made with UE is worth it. If using UE4 in some countries are prohibited it could make impossible to sell that products legally, so investments could be lost.
We just want simple official comment from the Epic about the sources of the, and unfortunately have no single word for moment.
If so, then Epic should be prepared for law court, because they already do that and receive the money from the Belarus for UE4 (and according to the Epic’s rules we could use latest paid version we got). Even in a case of , why we still have no official comments, list of prohibited countries on the site (e.g. Google Play states availability of services explicitly for each countries) ?
And what is more important, you could start the projects with “freely available for all” UE4 and later USA will add your country to the prohibited list and what then for you ? Lost all your investments ? Of course it is just a politics…
If it really just a matter of politics, why Epic doesn’t just say it, so we could just take the decision what we should do with our projects started with UE4.
It could be a case, blocking the downloads make sense then, but why to block UE4 site ? It more like the racism than just “export restriction”. Just imagine that subscription still paid. They have the payment method information already in their system and after that blocking we even can’t discard the subscription because unable to login to account …