demo: https://sittingduck.itch.io/mars-police
i finally made an event driven mission with a goal and some twists. other missions will be more straight forward but i wanted to see how far i can push the scripts on this one.
the demo also includes a much needed tutorial
cheers!
Your Sugar Rush project looks so far! I am really excited to see how both Sugar Rush and Suspended Cop look in UE4. Be sure to keep us updated as you progress along in the development of your project! I am very excited to see the outcome.
thanks guys!
here’s a little preview of how the chopper maay look like once painted…still some modeling left. i’m looking forward to tinkering with physical shaders for this one because of all the reflective levels and paint layers…
cheers!
Hi sittingducky, I admired Sugar Rush in the UDK Forums. What *I assume to be your own *Art & Animation Skills is Top-notch. That exaggerated cartoon-like style is unique and fabulous with life-like material. Do you have a team?
hey man, thank you!
i don’t have a team, i do this mostly to learn UE4 and to relax from the usual work. of course i won’t mind if this thing takes off and better opportunities land some day
i love Substance Painter, it’s been a while since i enjoyed 3d so much : )) this color scheme is far from done but it’s fine for now…
apart from the blades i need to make a basic skeleton for the flaps, rudder, gears and the bottom hatch and figure out how to hook up the animations with movements…