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Thread: Spring #UE4jam Submission Thread!

  1. #1

    Spring #UE4jam Submission Thread!

    Welcome to the Spring UE4jam Submission thread!

    Submit your entry here with the following information:

    • Link to a download of your game
    • Team name
    • List of team members
    • Name of your submission (Please format it with your team's name attached ex. TeamName_GameName)
    • Please remember to rename your project to [Team Name]_[Project Name] ex. TheEpicTeam_AwesomeGame
    • I also recommend adding a banner image for your project, it just looks nice. Not a requirement.

    After posting here, PM me!

    Send me the following information:

    • Team Name
    • Project Name
    • Each Team Member's Real Name
    • Each Team Member's Email Address
    • Each Team Member's Mailing Address (Not a P.O. box)
    • Each Team Member's T-Shirt Size

    If the address is not in the United States, please also provide:
    Phone number for lost postage reclaim
    Tax or VAT number (if applicable)

    This information will not be shared publicly. I need all of that to give you prizes! Make sure you fill out your info thoroughly.
    Last edited by Alexander Paschall; 03-29-2017 at 07:27 PM.
    Twitch /unrealalexander| Twitter @UnrealAlexander
    How to report a bug? | Installation & Setup issues?
    Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

  2. #2

    Skate Into Action | Game Submission

    Watch Game Video Demo:

    Hay amazing community, i loved to share with you a video demo of a game i made to apply to the UE4 Game Jam for Spring 2017.
    As we all know Spring presents the beaty and that is represented by the nature landscape in this game, the action is the race with time and the ability to collect as much points as possible.
    This game is named "Skate Into Action", the game is recommended to be played by multiple players trying to compete to achieve a high score, i have developed a small algorithm to calculate the score
    based on coins and time to finish the lap, you can play while enjoying the amazing beauty of Spring, hope you like it.
    How to play:
    Use the AWSD Keys to skate around.
    Use SpaceBar to Jump, (Tip: when you turn while you're jumping the characters performs a cool tornado style rotation.
    Try to collect as much coins as possible, but be aware that you got a timer so do it quick, there is also a rare object to collect which is the sand timer, when you collect it you'll have - 3 seconds. HAVE FUN competing with your friends.
    Last edited by uehero; 04-01-2017 at 10:14 AM.

  3. #3
    First time learner with the Unreal Engine 4 and my first ever GameJam. Really enjoyed the learning experience and putting together a simple spring themed game. My main effort was getting a basic concept in place, spring mechanic for travelling, win & lose condition, scoring system and very basic material/level design. Going to put some extra time and effort into it tomorrow and see if i can get it looking a bit more interesting!

    Link to a download of your game:!SdcigTgY!1I7f2sBesx0He1Od6bYLtaPtWbvtSAdbLGSZV2S_sEc
    Team name: Atrox_Productions
    Team Members: GeneralAtrox

    Name of your submission: Atrox_Productions_SIA_Springers

    Last edited by GeneralAtrox; 04-02-2017 at 10:13 AM.

  4. #4

    Download link

    Hey guys, little early submission but I have to sleep due to timezones so I figured I'd upload now rather than scramble in the morning. Decided to aim for the <100mb target and hit it with 40mb to spare. I guess I didn't need to be quite that frugal, but it's my first time doing something like that. I was originally going to include multiplayer and AI's that you would be competing with, but midway through day 2 I cut all that when it was clear that I wasn't going to have near enough time. It's a little content lacking, but good for 5 minutes of fun.

    Anyway, the game is a series of simple mini-games vaguely season themed. You have to spring into action (see what I did there?) otherwise you will lose the minigame. Use the arrow keys, WSAD, or a controller if you're into that sort of thing, and occasionally enter. Oh and hard mode is really hard. If you clear more than 3 rounds I would be surprised. I never got through more than two. And regular mode switches over to hard mode if you pass 10 rounds. So there's that. Have fun!

    Team name: Actually Autumn
    Members: Daelus(me!)

    Extra notes: If the game doesn't run, I'm sorry. It runs on both the computers I tested it on, but it wouldn't shock me if it didn't for you. I kinda went overboard stripping things out of packaging, and it only runs when I package it in shipping mode, so no console either. I included a little widget on the main menu so you can still enter console commands, but I'm not sure how well that works. It's hard to test.

  5. #5


    Android version:

    Bonus Windows version:

    Team name : UmkaApps
    List of team members :1
    Name of submission: UmkaApps_Spring

    List any content that was created before the jam:
    SkyBox,BG music: Happy Ending

    How to play:
    android: left joystic - rotate the plane. Button with cloud - wind (speed)
    windows: WASD - rotate the plane. T - add wind (speed)

    Gameplay:Collect 50 flowers and planes. Have fun
    I've tested performance landscape map on android. It's need good device with mali T800+ gpu. Not enough time for optimization, sorry
    Last edited by DUUM32; 04-02-2017 at 10:30 AM.

  6. #6
    Link to Game: CLICK HERE

    Team name : itsame
    List of team members : just me
    Name of submission: itsame_springclean (or: "Spring clean dungeon - Wrath of the dirt ghosts" but that's too long )

    All assets made for the jam except for the normal map for the floor tiles was generated from a texture found on

    How to play:

    Left click a tile to move there
    Right click to clean the tile (if it's dirty)
    Power-ups are generated after every 5 tiles - but generating can fail so don't rely on power-ups too much.

    Try to clean as many tiles as possible before the timer runs out. If more tiles are clean than dirty then you win. Easy, right?

    Have fun

  7. #7
    Join Date
    Sep 2016

    Link Download: Windows64BIT

    Team: Unicorns Developers
    Members: Jean Cássio Sardinha
    Name Of Submission: UnicornsDevelopers_PurifyTheSpring

    A and D for Walk
    Space For Jump
    ESC for Menu

    List any content that was created before the jam:
    Spring Landscape (Marketplace Unreal)
    Urban city (trees) (Marketplace Unreal)
    Song: LDUK - Game Over ( ) (No Copyright)

    ps:Post editing made for URL correction
    Last edited by kirarp; 04-02-2017 at 04:11 PM.

  8. #8
    Team: sleepingdragon
    Members: solo
    Name Of Submission: sleepingdragon_JUMPBUG


    Go to the goal.

    Last edited by sleepingdragon; 04-02-2017 at 02:26 PM.

  9. #9

    "A Spring's Journey"

    Download here: or here.

    Team Name: Matt Woelk
    List of team members: Matt Woelk
    Name of submission: MattWoelk_ASpringsJourney

    Last edited by MattWoelk; 04-02-2017 at 03:16 PM.

  10. #10
    Team: 1guy
    Member : Akhil V S
    Name of submission : 1guy_Spring
    Download link : Link

    I have used the following third party assets:
    Third person template
    Unreal Starter content(Some material,sound effects and Particle system)
    glass break and energy sound from cc0)
    this music (cc0)

    also I made tree with treeIT and Character with Mixamo fuse during the Jam period.
    Last edited by abegorr; 04-02-2017 at 03:17 PM.

  11. #11

    Team Name: Proton Nuker Labs
    Number of members: 1
    Name of Member: Siddhante N.

    Name of submission: ProtonNukerLabs_Water That Tree

    Download Link:

    How to Play: Help the trees usher into spring by leaping from platform to platform and aiming at them to fire a ball of water. A tree successfully hit will turn from yellow to green. If you fall in the water, it’s game over. Can you water all the trees before the timer runs out?
    WASD Controls the movement.
    Fire using left mouse button and zoom using right mouse button
    Assets used:
    Low poly trees, landscape and all other assets designed during the jam
    Sounds sourced from
    Low poly water shader from Steve Harrington (
    Last edited by XanderWraik; 04-02-2017 at 03:31 PM.

  12. #12
    Join Date
    Feb 2017

    Link to a download of your game:!hM4RgAjR!z03Pxjv33CwI-bG44kl120ot9HA1yW4LRCfFmX3gR60
    Team name: Ryada
    List of team members: Roderick S.
    Name of your submission: Ryada_Snowman

    How to play:
    Defeat the snowman and make spring return once again.
    Dodge or destroy the iceballs the snowmans shoot at you, and watch out for the small snowmans.

    WASD to move around
    right mouse button to aim
    left mouse button to shoot

    Assets used:
    3rd person template
    Prototype weapons market place
    Animation Starter pack from the market place
    Last edited by Ryada; 04-02-2017 at 04:58 PM.

  13. #13

    Team Name: Seven Slash ( 7/ )
    Number of Members: 5

    Team Members: Balázs Bakon, Márk Székely, Máté Neumann, Máté Makra, Bálint Surman

    Name of Submission: SevenSlash_Springify

    Download Link:

    How to Play:

    Help the first ray of the sun fullfill it’s destiny and bring us spring!


    Read Tutorials

    Assets used:
    Some tree from Free Tree Library. (
    Some rock from bought rock builder pack from Mawi. (

    Everything else was made for this gamejam..

    Last edited by AmphDev; 04-04-2017 at 12:38 PM. Reason: gameplay video and typo

  14. #14
    You find the game HERE. (Windows version)
    Team name: JK5000
    List of team members: JK5000
    Name of your submission: JK5000_JustAnotherHeroGame

    Four of the world greatest heroes is fighting about who is the best hero. To figure this out, they decided to make a small competition.

    The game is a simple digital board game for one to four players.

    - The game is controlled with the mouse.
    - Escape: Quit
    - R: Restart

    Used Software:
    - Unreal engine 4
    - Blender
    - GIMP 2
    - Inkscape
    - Audacity
    - LMMS

    I have made everything doing the jam, this includes all the sound effects, music and graphics.

    Good luck and have fun

  15. #15

    Team Name: Team Freaking Exhausted

    Team Members: Dan Wad, Loh Wai Yong, Yeo Chuan Tong, David Burrows

    Name of Submission: TeamFreakingExhausted_DeathSpringBattlefield

    Best to wait to after deadline to download as I will update this as it gets closer and closer to deadline.
    Download Link: google drive link

    How to Play:
    First you have to set your name and character before you can play in the main menu!

    Host a server or join one (its boring to play alone since it's a multiplayer game without ai ).
    The server list only shows lan servers! But, you can write your ip on the right side of the join server.
    I will try to keep the server on the already written ip up after deadline for you all to test!

    Use WASD to move around and space to jump. R to ready up before a match and escape to leave the game and go back to main menu!

    If using XBox game pad: (this only works in the arena).
    Left stick to move, right stick to look the sides, bottom button to jump, start to ready up and back to go back to main menu.

    Jump on other players to kill them and get the highest score each round to win!

    Assets used:
    Only thing we used was the polycount smiley face that is free to use and was to sculp in the logo into one side of some boxes...

    I had an project already done before the theme reveal that had a few standard ue starter objects that was removed as we swapped things out.
    Also the project had already the most standard items that isn't needed blacklisted and I had set it up to use the least amount of space possible.

    We had a really tough time in this jam. Not only was it our first jam. But, my graphics card fried itself so I had to go with an old back up Nvidia 9800 gtx 512 mb vram!
    (The excellent speed and crashy enjoyments it brought with it was in every way... superb...)
    One of the artists lost his internet the same day the jam started. So he had to transfer everything by mobile data and he has only seen the game by gifs and screenshots..
    In every way this was a great experience and we had a lot of fun even with these issues!
    We cannot wait for the next UE4Jam! Now, I am going to sleep for a very long time... So, freaking exhausted...
    Last edited by Papa Chaos; 04-02-2017 at 11:28 PM. Reason: Updated game still over 3 hours left to deadline...
    My work:

  16. #16

    Sunflower Warrior

    Sunflower Warrior
    By Games Or Whatever

    Team Members: Richard Ziegler & Trevor Dedekind
    Game: GamesOrWhatever_SunflowerWarrior

    All Sound Effects are from the Youtube Audio Library.
    All other assets and code were created from scratch after the start of the gamejam, That's a lot of stuff...

    Under 100mb club! 84mb Extracted, 48mb Zip.
    Download Link:

    Last edited by RichardULZ; 04-03-2017 at 02:37 AM. Reason: Added Bannar image

  17. #17



    Team name: Caffeinated Bacon
    List of team members: Sam Marsden
    Name of your submission: CaffeinatedBacon_AWorkingLife

    A simulation of life, and the inevitable trouble it brings.
    A game about growing and protecting your farm, contains fun physics and ragdolls

    Move - WASD
    Interact - Left Mouse Button

    Epics First Person template
    Sounds -,
    Music - Kevin Macleod
    A modified butterfly Blueprint for the birds. (Content Examples)
    Terrain Material (Modified from an earlier project - practically rebuilt from scratch but decided to include in this list)

    This is not only my very first Game Jam, but also this first game I have actually packaged and shown anyone (I really hope some-one likes it :3)
    Last edited by Backflipwolf; 04-02-2017 at 07:51 PM.

  18. #18

    Game Name: Bounce Sprout
    Team name: Illumine Games
    Members: Megan (Megpixels), Ørjan (Forcedown)

    Download Links:



    Did you know that flowers make great trampolines? We didn't either.

    Keyboard recommended, but you can also use a gamepad. We won't judge.

    All Assets including music were made by us during the game jam period.

    Optional updated build with minor polish:

    Copyright 2017 Illumine Games. This item is not authorized for posting on Steam, except under the Steam account named illuminegames.
    Last edited by megpixels; 05-07-2017 at 04:17 AM.

  19. #19
    Team name: Vatras
    Members: Vatras548
    Submission name: Vatras_SpringRivers
    Game name: Spring Rivers
    Link to download:

    Defeat all adversities and get to the spring!

    W - move faster;
    S - move slower;
    A,D - turn;
    SPACE - shoot;
    ESC - exit;

    Enemies: opengameart
    Sounds: freesound
    Last edited by Vatras548; 04-02-2017 at 06:49 PM.

  20. #20

    Buddy the Bunny: Seasonal Takeover

    Download Link:

    Team Name:

    Team Members:
    Andrius Paulauskas
    Lukas Paulauskas

    Name of Submission:

    Third party assets used:
    Sound effects were gathered under CC0 from

    Everything else was done during the Jam.

    How to Play:

    WASD to move
    Mouse to aim
    Left Mouse to shoot
    Space to jump
    Escape to enter the pause menu

    Play as Buddy, a bunny who wakes up on the 1st of March and expects to see The Spring outside his little cove. Instead he witnesses the harsh cold of The Winter. Irritated at Santa for still being around and keeping his henchmen on the fields, still freezing the grass, Buddy takes up on himself to drive the insolent old man out... One snowman at a time!

    The goal of the game is to destroy as many of Santa's henchmen as possible.

  21. #21

    Bad Day Raccoon

    Bad Day Raccoon is a MOBILE action game focused on gyroscope experience. After trying to retrieve their ball from the old raccoon's property, the little squirrels will have to face the farmer Samuel R. Jackson's bad mood. Be prepared to use your machine gun to SPRING INTO ACTION! and take these disgusting creatures out of your property!

    How to play: The game only runs on mobile and requires gyroscope-capable for turning. Hold down the screen to keep firing the machine gun. Have fun! ♥
    Team : Lost Weekend
    Members: 5

    Under 100mb club too!




  22. #22

    Petal to the Metal
    By Thirsty Nerds

    Team members :
    - Jordan Trepanier - Environment Assets / Game Design
    - Erik Vandenberghe - Level Design / Game Design
    - Yunior De la Cruz Avila - Character
    - Hugo Lamarche - Programming / Sound Effect / VFX / Game Design
    - Andrew Blakney - Game Design

    Third party assets used :
    - Sound effects from
    - Music from Kevin MacLeod
    - Everything else was done during the Gam Jam !

    Overview :
    Petal to the metal is a game where between 2 and 4 players control gnomes riding planting machines and compete to cover as much of the area in their colour of flowers.
    Inspired by the likes of Dr.Suess and other childlike Whimsy, Petal to the Metal is a light hearted way to have quick fun with friends.

    Tips :
    Use Alt + Enter to make it fullscreen !

    Video :

    Download Link :

  23. #23
    Join Date
    Jun 2015
    21 (98MB, win32, after extracting)
    Team Jfaw
    Martin Spectrum

    My high score is 55. Let me know if you can beat it!

    Click the "How to Play" button to find out how to play and click the "About" button to see a bit about the context for this submission. You can also access the how to play widget via the Escape menu while you are in the middle of playing if you need an extra reminder for whatever reason.

    What I got the most out of this game jam were a few things: learning how to reduce the package size in a effective way, learning how to manipulate the MatchState with the GM and the GS classes, and learning how to avoid pre-planning the framework class organization too much so that I can just dive in and make the gameplay work properly. I also got a good amount of experience working with the UMG editor. I had not ever used the Size Box before this game jam, for example. I think I still need to work on making my UI widgets look prettier and have a more appealing and clean style, though.
    Last edited by jfaw; 04-02-2017 at 11:27 PM.

  24. #24

    Clan Moore - Spring Game Jam Submission

    Spring Flowers and Showers
    by Clan Moore

    Team members:
    Adrian Moore - Game Development
    Wendi Moore - Idea and Game Play

    Submission: 164MB

    Pick number and type of flowers listed on scoreboard before time runs out.
    Click on a flower to pick it and wait for it to re-grow.
    Controls: First Person


    The flower textures in this game use images from
    Walls, tree, plants and grass from Epic Content.

    Sounds from Epic Content
    Crow from Fun Casual Sounds Epic Market Place

    Market Place
    Music from Tree of Life Epic Market Place
    Last edited by IRobot1; 04-03-2017 at 09:39 AM.

  25. #25

    Ambidextrous - Spring Loaded

    How to Play / Controls:
    WASD for movement.
    Arrow Keys for movement of springs.
    Goal is to finish the level without losing all your water.
    -If vehicle becomes stuck make sure to move the arrow keys.

    Team Members
    Jesse Gibbons
    Theo Warren

    Third Party Assets
    -2 Water Sounds from (public domain)
    -2 Textures from (Pavers and Dirt)

  26. #26
    Join Date
    Jul 2015


    Download LINK: (Google Drive)
    Team name: BioComputed
    List of team members: Aokami (all alone this time)

    Name of your submission: BioComputed_MakeItToBeTheTree

    Assets and tech used:

    Description: You are supposed to grow into the World Tree.
    To do this, you would have to wake up the bees by growing daisy flowers all along the meadow, clear the lakes by growing water lilies and finally seed yourself in the holy underground shrine by finding your way in caves growing bio-luminescent mushrooms.

    I tried not to be too ambitious this time, but I clearly didn't have time for this jam.
    Still feel ashamed to release such poorly designed and programmed content but I managed to learn 2 or 3 things.

    I didn't have time to implement:
    • Throwing seeds and Growing Plants
    • Levels
    • Sound
    • HUD
    • Menu

    Control Scheme:
    WSAD: Move
    Space: Jump
    Mouse: Camera

    Other Software Used:
    • Blender
    • Gimp
    Last edited by Aokami; 04-02-2017 at 08:04 PM.

  27. #27

    Spring Comes Armed

    Team: 5
    Team Members: intoxicat3, bibbit, sew, mikethemelon, SmallShake
    Name Of Submission: TheStrangers_SpringComesArmed

    List any content that was created before the jam:
    - Blood from Shooter Example,
    - Polygon Adventure Pack (meshes: trees, rocks, grass, fences, hills, clouds and bridge)
    - Sounds from
    - Music from - shut down by simon_mathewson
    Everything else created during jam.

    Winter has come and has no intention of going away any time soon. Vesna, the Incarnation of Spring, takes matters into her own hands. Armed with some very convincing arguments, she heads out to end winter once and for all.

    Based on the slavic pagan rituals of banishing winter by destroying its effigy, Spring Comes Armed lets you experience change of seasons like you never have before.


    Last edited by intoxicat3; 04-03-2017 at 06:20 AM. Reason: screens and video added
    How to create first person shooter game from scratch. Lots of tutorials: - celebrating 50th Tutorial!

  28. #28
    Team Name: Joakim Olsson
    Number of members: 1

    Team Members: Joakim Olsson

    Name of submission: JoakimOlsson_AttackOfTheSpringRabbits

    Download link:

    This is a VR game, and I have only tested in on the Vive

    Assets used:

    I only used the bush from starter content, as well as some primitives. The rest of the assets were made by me during the weekend, using Houdini :-)

    Since I joined this game jam yesterday afternoon I didn't have enough time to add sound or music. And it's not 100% balanced. But it's still fun :-)

    Last edited by Joakim Olsson; 04-02-2017 at 08:14 PM.

  29. #29

    Link to a download of your game:

    Fixes - fixed dish washing bug, relocated mum so she's not facing the window for jar opening
    Bugs - need to click once when entering math and pipe fixing game to get mouse cursor and click once again after game to regain camera control

    Team name: Dad Interactive
    List of team members: @Allshar, @DennyRocketDev, @d3rzo, @jakayaki, @Slapunas

    Name of your submission: Angry Angry Dad


    Press "E" to drink/interact
    Press WASD to move

    CREDITS - Only includes font/sound/music in here, the rest of the assets were made by us during this jam.
    Last edited by jakayaki; 04-17-2017 at 07:49 AM. Reason: added post jam link!

  30. #30
    Thanks for the contest. Well done to those who won!
    Last edited by Magneto; 04-27-2017 at 07:54 AM. Reason: Just wanted to clean this up as contest has ended and download is no longer possible.

  31. #31

    Xtreme Pogo Deathmatch

    Xtreme Pogo Deathmatch! (A standing experience for HTC Vive)

    The year is 2001. Evil hackerz have infiltrated the mainframe. Use your sick pogo skills to dodge and destroy the enemy drone viruses. Bounce the pogo off of any surface, but be careful not to fall off the edge. Choose between your laser pistol or sword by switching hands. Are you enough of a GAME MASTER to survive?

    Team Name:
    Team Taco

    Team Members:
    Michael Sillitoe (Art)
    Ike Johnston (Programming)
    Line Bering (Art)

    Submission Name:

    How To Play

    • Grab the pogo by holding one of the triggers while your hand is over the handle.
    • Grab a handle with your other hand to free that hand and use its weapon.
    • Bounce off of any surface in order to stay on the platform as long as possible.
    • Destroy drones while avoiding their fire to earn points.

    The only premade content is as follows:
    • Music from incompetech: Voltaic
    • A few Sound effects from sonniss's GameAudioGDC Bundle Parts 2 & 3
    • Hand Mesh: From Unreal VR Template


    Last edited by spinsawsquad; 04-03-2017 at 10:42 AM. Reason: Post was missing team name.

  32. #32

    Game Name: Spring journey
    Team name: Hot dogs
    Members: Wotrin,Batya

    Download Links x64:
    Made for VR: Oculus touch


    VR spring journey. For better gaming expirience please sit on the chair.
    PS:Please play till the end, there will be some surprise

    Third Party Assets:

    Sounds from

    PS: Cant PM you
    Last edited by Wotrin; 04-02-2017 at 08:30 PM.

  33. #33

    Game Link:

    Game Name: Springshot
    Team Name: Lonesome
    Team Members: Scott

    How to play
    - Use mouse to aim
    - Left mouse button to fire
    - F key to use "Slow mo ability"

    Aim of the game
    Hit the enemies before they hit the water! simple enough? The best I got was to level 10

    Pre-Made assets
    All meshes weere pre-made (I am no modeller ) I.e. rocks from cave demo, water from water planes, tree from open world demo (I think), third person mesh.

    Some materials, textures, altered meshes and all custom gameplay made during the game jam.

    From what little time I had, there is no sound apart from gun shots.
    Last edited by Scottc91; 04-08-2017 at 01:20 PM. Reason: Banner image wasn't displaying

  34. #34

    D/L Link:
    Team name: N/A
    Team Members: 1x WarpSpasm
    Name of Submission: Springy Spring
    Controls:Hold screen to decompress spring release to jump, hit red block gameover

    I only had a few hours available but really wanted to do an android game being the first time that is allowed, used googleplay so its easier to install, could possibly be the worst game ever made

    Assets used:
    1x Spring Made In Blender with screw modifier
    1x Cube Mesh from engine content
    1x Free Font from fontspace

  35. #35
    Join Date
    Jul 2016

    Spring is in the Air

    Name of Submission:
    Spring is in the Air
    Download Link
    [Team Name]_[Project Name]


    Team Members:
    Art Lead and Float : Keith McNabb
    Coding Lead : Philip Zimmermann
    Project Mgmt/Design : Sebastian Scaini
    Sound Lead : Luigi Zaccagnini
    Level Design : Hosein Mohamady
    Team Name:[/U][/I][/B] Springy McSpringface and the Springs Sponsored by Spring Powered INC.

    Stats Card

    Intended to use as a balanced unit making up the meat of your army.
    Average stats.
    Medium grow time.
    Attack: 50
    Defense: 50
    Health: 50
    Weight: 50
    Harder to make than all the other units, but it pays off in the end.
    Low damage output, but high defense and health make it an invaluable tank unit.
    Long grow time.
    Attack: 25
    Defense: 75
    Health: 100
    Weight: 100
    Intended to be disposable and rapidly grows. Quantity over quality.
    Low stats in all areas, but can fly the farthest.
    Can turn the tides of battle by providing rapid reinforcements.
    Short grow time.
    Attack: 10
    Defense: 10
    Health: 25
    Weight: 10

    4 Phases

    Chose your Flower
    Harvest your Flower
    Shoot your Flower
    Fight your Flower

    Premade assets:
    kite grass - optimized for use during jam
    kite tree - optimized for use during jam
    animations - Mixamo
    water material
    fog particle

    Made for PC

    Objective of Game:Spring your flowers into the action! Defeat the other person Hot Spring

    Screen Shots:


    planting:left click on the arrows on the pot to choose your flower
    harvest:left click on pots to pick them up
    left click on Spring Launchers to load the pot up.

    shoot:move mouse around to aim, left click to fire

    view :mouse wheel to zoom in and out
    move: w a s d

    Tips and Tricks

    Spread your flowers out in each lane
    Pick a balanced approach when growing your flowers
    Your Hot Spring has 1000 health, if you do not lose all your health there will be another round
    Damage caps out in a lane, do not send all your flowers to 1 lane
    Shooting an empty flower pot add no value
    the rose's weight stops you from shooting it very far - use the stat cards for help
    Last edited by Htiek; 04-03-2017 at 12:52 AM. Reason: Screenshots, video, forgot team members name :(

  36. #36

    2. AnaroGames
    3. Arghirescu Constantin
    4. AnaroGames_ShotIT

    Can't PM you!

  37. #37

    Game Name: Elementium
    Team Name Roman
    Team Members: Just me

    Download Link: (PC and Android)

  38. #38
    Spring Step
    Made by A Flying Potato

    Download here

    Bring some life back into a dead garden!

    WASD+Space Bar for movement
    Left click to grow roots
    Right click to ignite flammable objects

    All assets made by me (because I apparently felt like making this much harder than it had to be)

    Any feedback is appreciated too!
    Last edited by Dracophantom; 04-03-2017 at 02:48 AM.

  39. #39

    Springling VR

    Click image for larger version. 

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    A Vive VR Game by Rune Berg & Kevin Duell

    Ensure that the Springling, the herald tree of Spring survives. Activate the 3 wellsprings that feeds this young tree by smashing ice towers atop the floating islands to bring about the advent of Spring- leap your way atop each one by:

    (main leaping/springing mechanic):
    1. Cross your swords (they will glow blue)
    2. While swords crossed, press tboth triggers to activate (your swords will glow purple and sizzle with energy)
    3. Uncross/Slash your swords downwards while still holding both triggers
    4. When your hands are on your sides, release the trigger and SPRING UP TO ACTION!

    Bonus: To make it easy, you can press the down (face) button on any controller while leaping to break the leap and fall down immediately. (Once you master the basics, try not using this too much to give yourself a challenge )

    Avoid: falling rocks, they can drag you down to death - slash them to pieces and they will be ineffective.

    Submission Details:

    Rune Berg
    • Game Development & Level design
    • Gameplay & VR Mechanics concept

    Kevin Duell
    • Original score for this jam
    • Gameplay concept

    Third party / Pre-made
    1. RunebergVR Pawn Components (UE4 Marketplace / GitHub)
    2. Enchantment Swords VFX by Quantum (UE4 Marketplace)
    3. SFX by
    4. UE4 Starter & Sample Content
    5. UE4 GDC KiteDemo
    6. UE4 Particle Effects Project
    7. UE Landscape Project
    8. GDC Bundle + Bulk SFX Samples for Fruity Loops
    9. Caspian sea satellite pic from NASA
    Last edited by runeberg; 04-09-2017 at 05:51 AM. Reason: added video and NASA credit
    VR Developer (C++ / BP), Room-scale specialist

    Free VR Plugin:

  40. #40
    Android Link:
    PC Link

    Team Members: BpAndrew
    Name: Never Not Knight

    Asset Disclosure

    1 - Various Synty Studio 3d asset kits
    2 - Audio Pack
    3 - Icon Pack
    4 - Dungeon Generator (WOW THIS IS GREAT)
    5 - AI Behavior Tool Kit
    6 - Used code from my main game + old game jam games
    Last edited by BPANDREW; 04-02-2017 at 10:21 PM.

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