Generate normal map from noise module

Can generate normal map from noise module in the material editor? How?

Hey Daverkex -

Yes you can generate a normal map from the noise module, but I am uncertain if you will like the results. Here is the basic setup:

Thank You

Eric Ketchum

Thanks for answering. This normal map is in base to texCoord. I want something like this:

Hey Daverkex -

In order to generate a normal map like you are showing above, it would be better to pull one of the Soft Break Up Noise Textures form the Engine Directories in your Content Browser. The Noise Module by default deals with a range of values from -1 to 1 on the pixel level and it will be hard to get the smooth results you are looking for from that particular module.

Thank You

Eric Ketchum

You can achieve that adding transform vector node and using pre-skinned position to lock onto location and rotation of the object.