UE4.19 VR crash when playing

Hello,

UE 4.19 crash every time when playing in VR (htc vive) from the editor after 1 or 2 minutes.
This never happened before. I had my project in UE 4.16, and now 4.19 is presenting this error…

I am the only one ?

Thanks

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

Hey FluxDevs,

I see the same kind of crash. I first thought it is physics related. But it seems to be related to VR.
However, it also crashes in Simulate mode. Sometimes. But not always.
I’m currently trying to reproduce the crash on a system without a Vive. No crash yet.
Could you investigate further?

  • Ben

We have confirmed this is not related to our project. Happens with a unmodified, newly created VR Template project. VR Preview for a few minutes, then this crash happens.

For the record:

https://forums.unrealengine.com/development-discussion/vr-ar-development/1450341-windows-mixed-reality-headset-causes-crashes-in-4-19

Alright, thanks you very much for all the informaitons. I will keep track of this to see if there is any fix soon

Hey, guys! Try to create new scene map and copy all asset or just create new project and migrate all asset to content browser. I solve this issue following this steps.