Shalivan
(Shalivan)
June 27, 2017, 7:20pm
1
Sequencer seems to don’t keyframe sky light color properly.
Engine: Unreal 4.16.3
Steps to reproduce:
create emty level (or default one to see anything)
add “sky light” to level
add and open sequencer
add “sky light” actor to sequencer
add sky component: “lightColor” track
Bug:
Moving timeline change skylight color to black. (0,0,0)
Any key you try to insert (in sequencer or in sky details) change timeline corlr value to 0 (and sky to black)
Max.Chen
(Max.Chen)
July 3, 2017, 3:53pm
3
No problem. The fix has been checked in: CL#3517896 if need and are able to compile the engine yourself. Otherwise, it’ll be in 4.17. [Edit: Actually, should read 4.18]
Max.Chen
(Max.Chen)
June 29, 2017, 6:32pm
4
This is a bug. It looks like it’s not calling the set light color function with the correct parameters. We’ll look to fix it in an upcoming release. You can track the progress of this issue here:
https://issues.unrealengine.com/issue/UE-46669
Max.Chen
(Max.Chen)
August 17, 2017, 1:38am
5
Unfortunately we couldn’t fix it for 4.17. If you follow the link it will show you the changelist that fixes this issue, in case you’re compiling the engine yourself. The fix will be available in 4.18.
Shalivan
(Shalivan)
August 17, 2017, 1:29am
6
Unfortunately it still doesn’t work. Same setup as above.
1 image show how picker is working and change color properly
2 image is when im trying to set it up in sequencer.
Shalivan
(Shalivan)
August 17, 2017, 1:30am
7
Max, I updated the problem in the post above.
Shalivan
(Shalivan)
August 17, 2017, 1:31am
8
Edit: Unreal version was: 4.17.1
Max.Chen
(Max.Chen)
August 18, 2017, 6:10am
9
Sorry, I meant, this will be in 4.18.
Shalivan
(Shalivan)
October 29, 2017, 4:48pm
10
Ok, finally I get the update with this fix, and something still dont wrok.
Values at UI seam to not update correctly. When you add an occlusion tint and the light color components, changes in one value affect other one.
it looks like its only UI bug.
https://giphy.com/gifs/xT9IgpxkwqAHGZPekU/html5
Max.Chen
(Max.Chen)
October 30, 2017, 2:24pm
11
Hi there, You’re correct. I’ll have a fix for 4.18.1. I added for tracking purposes:
https://issues.unrealengine.com/issue/UE-51753
Shalivan
(Shalivan)
October 30, 2017, 11:15pm
12
Im not sure if it refear to the same issue, but just in case:
keying sky color from ‘details’ tab, dont work corectly: