I have been playing around with the web browser widget and while it works in the editor testing, it prevents any project it is in from building/launching.
My reproducible steps:
create a new project from blueprint template (i.e 3rd person template)
add the web browser plugin from the plugins menu
create a blueprint ui widget that only has a web browser box in it
have gamemode add the ui widget to the viewport
press launch button (or build for windows), it will build but open to a black screen and a fatal error prompt.
I understand it is experimental but it should be build able I would think.
Can anyone confirm that they can actually run with this widget? What might I be doing wrong?
I was able to reproduce this issue on our end. I have written up a report ( UE-19350) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.
Thanks Rudy, I appreciate you looking into it. It is good to know you see it as well. I was contemplating reinstalling ue4 to try to fix some setup/config problem.
I can only hope it is something that has a simple fix, and that it can make it into a future version. Given how useful it is to see any webpage, and how nice the widget is to use in blueprints, it would be a shame for it never to be used by any developer due to this build problem
I went ahead and double checked on this issue for you. This issue has not had its status updated to fixed as of yet. I will be sure to bump up the community interest for you.
After taking a look at the report I found that this issue’s status has not been updated to fixed as of yet, however I will be sure to bump up the community interest for this issue. Thank you for your interest in this report.
Just found out that \Engine\Binaries\ThirdParty\CEF3 is missing from the packaged project, I copied the folder into my packaged project ( \WindowsNoEditor\Engine\Binaries\ThirdParty ) and the web browser worked.
The above issue deals specifically with the packaging issue that is being experienced. If you are experiencing a crash within the editor this may be a separate issue. Could you create a new thread (for tracking purposes) with answers to the questions below and provide a link in a reply to this thread? After that I will be able to assist you further.
Quick questions:
Can you reproduce this issue in a clean project?
If so, could you provide a detailed set of steps to reproduce this issue on our end?
Could you provide screen shots of any blueprints/widgets that may be involved?
Hi Rudy,
Thanks for quick reply. I checked your link, sorry if it’s obvious but is the status of that link that the issue cannot be reproduced?
I saw Tim Hobson’s answer on the community ref with a possible fix with 4.11?
Cannot reproduce means that the issue could not be reproduced any longer in the latest build (4.11 at the time) with the reproduction steps provided in the report. Meaning that the issue was no longer occurring. I hope that this information helps.