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Texturing/Unwrap issue
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0
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17
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April 23, 2026
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HONEYDOG - Rigid Order / Neoclassic Piano
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0
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5
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April 23, 2026
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Why is everything with discovery so overly complicated
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1
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33
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April 23, 2026
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BAGU Studio - Soul Shift – Possession System
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0
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2
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April 23, 2026
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SandeepChoudhary - Plant 3D Model
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0
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4
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April 23, 2026
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Evil Tiger - Cosmic Terror: Dark Music Pack
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0
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1
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April 23, 2026
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New Discovery
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1
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35
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April 23, 2026
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Star Wars IP assets showing up in non-IP projects
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5
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105
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April 23, 2026
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UEFN VerseBuild fails with “File path did not pass sanitization check” when a public struct contains message fields initialized from same-module localized messages
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0
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9
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April 23, 2026
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Leartes Studios - Cross Engine Optimizer (CEO) ( Unreal To Unity and Godot )
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0
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40
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April 23, 2026
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RealityScan 2.1 crashes with SYSTEM_SERVICE_EXCEPTION 0x3b during Normal Detail reconstruction
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7
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114
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April 23, 2026
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Roman Fedorenko - russian truck tire K-55A
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0
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6
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April 23, 2026
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Is it possible to create/export xml file with camera positions, rotations and other
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0
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11
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April 23, 2026
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Roman Fedorenko - russian truck tire IK-6AM
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0
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4
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April 23, 2026
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Roman Fedorenko - russian truck tire KI-63
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0
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2
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April 23, 2026
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wellweldedgames - Russian Aggressor Configurator. Metahuman Compatible
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0
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14
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April 23, 2026
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Issue with scale !!
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1
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30
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April 23, 2026
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Lidar scan loosing points when imported to RS (.las/.ply file)
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2
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38
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April 23, 2026
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Alpha-XP - ShaderMemoryAtlas
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0
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15
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April 23, 2026
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3D Artist looking for job
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0
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51
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April 23, 2026
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QuingKhaos - QuingKhaos' Asset Master Material
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0
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5
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April 23, 2026
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Community Tutorial: How to: Make Class Defaults Editable in the Details Panel
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0
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15
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April 23, 2026
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QuingKhaos - Tank Top for MetaHumans - Parametric Outfit
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0
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8
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April 23, 2026
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Alexandr Lipin - Industrial Locker Set
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0
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2
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April 23, 2026
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Spawn Actor
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5
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53
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April 23, 2026
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Demonstrating Animation Blueprints and AI for Gameplay Designers.
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0
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16
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April 23, 2026
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gemreer - None
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0
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9
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April 23, 2026
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Realtime VFX Store - Rock Dust VFX
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0
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14
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April 23, 2026
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The attached geometry collection is blown up
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0
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14
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April 23, 2026
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smooth/sharp edges on RenderTarget/Texture2D
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1
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30
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April 23, 2026
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