ZText is now available on the marketplace!
Feel free to ask any questions you might have, and I’ll try and answer them as best as I can!
Easily create a wide variety of true 3D texts with proper depth within your game using this asset.
Included is a fully customizable, well-optimized and organized blueprint to make any sentence into a proper 3D text for use in 3D menus or just placement in-world. It supports multiple lines, left/center/right-alignment, adjustable line-height, kerning and space width, and can be interacted with, using for example on-click events.
Comes with a variety of royalty-free fonts chosen to best suit various game types and platforms. Each font has been painstakingly reproduced in low-poly 3d, letter by letter and imported as static meshes with simplified collision models.
Available characters are:
8 fonts (will add more if the package sells well):
- Open Sans Extrabold
- RobotoCondensed Bold
PhysicallyBased Rendering: Yes
Number of meshes: 704 Static meshes
Average Triangle count: 500 ranging from 12 to ~1740 triangles
Texture Resolutions: N/A
Number of Materials: 12 materials (1 master materials and 11 material instances)
Collision: Simplified collision mesh
Engine Compatibility: Tested to work on 4.10 - 4.12.5
Intended Platform: PC, Console and Mobile
Platforms Tested: PC
Documentation included: Yes
Number of Blueprints: 1
Price: 49 USD (+5 USD VAT where applicable)