I’m trying to create a UI widget that works like a second camera. You bring up the widget and it shows you the view of the Camera.
I am using a SceneCaptureComponent2D to render to the widget however I cant change the FOV of a SceneCaptureComponent2D? How can I change the FOV of a SceneCaptureComponent2D?
(According to what I read I need to modify the FOV to get the zoom effect.)
Hey! I’m trying to do the same thing I have a two buttons to zoom in and out and I want them to correspond to the Scene Capture 2D to also zoom in and out. Do you think you can go into a bit more detail about how you go this to work? Thanks!