It uses the Online Subsystem, so it should work with steam…
You probably just need to enable the plugin OnlinesubSystemSteam and configure the DefaultEngine.ini to use steam (there is some tutorials showing how to to that)
Hey bought this a few days ago and only got around to using it today, is there any chance you could make a tutorial on how to add a new class lets say a sniper and have it setup completely?
I have updated the documentation, I hope it helps Link
We noticed a problem with the fire rate control variable, so it might not work so well if you don’t use the fix mentioned in red in the PDF (until we submit and get approved in the next update, but we are also adding new features so it might take a while unfortunately)
Hello, great project, bought, and work with him, there is a problem. made my level, but after the death of me moving on your level in settings is mine, tell me what could be the problem?
Hi. I am really struggling to add interactable to this template. Its not laid out in a way that I am familiar with so struggling a bit. Your documentation is lacking in the "
Add new interactable objects " section. It would be much much appreciated if you could give a small tutorial or improved documentation on adding interactable objects into the game
Thank you. This makes sense to me and I am now able to correctly use your interaction system. For the sake of this thread I will say it again. This asset gets a 10/10 from me. Great asset and great support. EVERYTHING is on proper functions and when you open it, it just looks super professional. Thanks !
Hi, I have a strange bug. The project works perfectly fine as is, but as soon as I enable steam subsystem on it and I host a game, everything plays fine until the first wave of enemies spawn. The enemies remaining counter does not update and stays on 0, and the next wave cannot start. It works fine single player its only when I host with the steam subsystem enabled. Any advice ?
sorry for that, unfortunately you probably downloaded the pack exactly on the day we added new features, so we didn’t noticed that bug, but we fixed it ASAP
try to re-download the pack and copy over “/Content/ZombiesMultiplayer” to your project replacing all files (make a backup first)