Zombie Physics Hit Reaction System with head dismemberment!

I was originally intended to make a full youtube tutorial series about the system, but my laptop is not capable of recording UE4, not even on the lowest recording and engine settings. However, because so many people wanted the system, I’ve decided to upload the project files to gumroad.

**I could have made some perfections and upload the project to the marketplace as a $60 worth product, but it’s not my intention. However, I gave it a price of a mere 3 EUR. These small “Donations” you’d give me, would get me so much closer at having a decent PC so I 'd be able to create high-quality content for youtube. **
Functions:

  • Calculates the projectile path
  • Checking which bone the projectile hits
  • Applying impulse, and reactions to each and every single body part of the zombie.
  • Headshot damage
  • Head dismemberment
  • Melee weapon hit reactions (Based on collision boxes)
  • 5 movement states (running, injured left leg, injured right leg, injured spine, dying crawl. )
  • Movement states and move speed gets changed when the body part gets injured.
  • If the zombie’s health is low, he enters the dying crawl state.
  • Blood splatter on the injured bone
  • Dissolve animation upon death
  • Player model with basic locomotion, shooting, aiming, sprinting mechanics

Showcase video:

**Gumroad link:

​**​​​​​​Unreal Engine 4 Physics Zombie Hit Reaction System

1 Like

Thank you so much guys for the number of purchases! If we continue like this, I may be able to afford a good PC in no time. You are the best!

Nice work.

Thank you so much Selene! :slight_smile: :slight_smile:

You have another sale my friend! I hope that soon you can buy that pc. Good luck!

Hi there! I am one of the people who have purchased your product. Great work and thank you for that! Do you think it would be possible to write up a tutorial for users who don’t know how to use all this system and set it up please? Some directions would be extremely helpful as personally, Im one of those who don’t even know how to set it up and make it work or simply take selected blueprints and transfer them to another project. I understand I might be asking a lot but it would be highly appreciated and helpful. Thank you in advance and once again, good job!

well done. I had something similar in place but your work was complementary, another one for you

Great PC. Bought it two, thank you.

Thank you for the kind words and replies! It really means a lot to me. I’m happy to announce that my new project is almost complete, I will post the details about it this week!

MatthaiosArt, I sent you a PM

When I saw your video, I did not think twice to buy for that value. Very good job, I really hope you get your pc soon brother

Awesome project, was looking for this kind of thing for a while, bought immediately!

Thank you Sardinian! If you have any questions or problems, feel free to ask me, I will try to help you the best way I can.

Wow !!

It’s amazing ! Thanks

I’m glad you liked it! Thanks for the positive feedback. It really means a lot

I’d like to everyone know because many of you guys asked me to, I’ve made a text file about how to implement the system in your own project, it walks you through every single step. I tried to be as clear as possible, but there’s not much I can do in text format. I even uploaded a first person template file with the reaction system implemented in it, but that’s all I can do. All the files are avaiable for download at Gumroad.

Hello , is it the text under the gumroad download file?? How two integrate it at best?

Shenten a. Sorry Sir, I don’t understand the question, please can you explain your problem in a better way?

Hello, you write that you have made an text how we can implement this project into ouer own . I downloaded the Textfile and find only the input keys how we can move an handle the weapons. I was thinking there was an explanation for integrate the logic from the code into an other template. Sorry for the misunderstanding.

Looks cool :slight_smile: