I just installed 4.20 from source and I’m trying to get remote build working but I can’t seem to get it to work. The error I am getting is exactly the error listed in the answers hub:
https://answers.unrealengine.com/que…mmand-zip.html
this is the command that when executed on the remote Mac fails:
zip -q -r -y -0 -T AR_Test_19.ipa Payload iTunesArtwork -x Payload/AR_Test_19.app.dSYM/ -x Payload/AR_Test_19.app.dSYM/* -x Payload/AR_Test_19.app.dSYM/Contents/ -x Payload/AR_Test_19.app.dSYM/Contents/* -x Payload/AR_Test_19.app.dSYM/Contents/Resources/ -x Payload/AR_Test_19.app.dSYM/Contents/Resources/*
It is failing because AR_Test_19.app.dsym doesn’t exist.
does anybody have any ideas? I have checked the options to generate the dSYM in the project settings and that doesn’t help.