ZH Games - UE5 Material-Based Page Turn Widget | Book UI Flip Tool

Overview
A lightweight, material-driven page turn widget for Unreal Engine 5, designed to create realistic book UI interactions with minimal performance overhead.

Key Features
Material-Based Implementation: Pure HLSL shader logic powers smooth page curl, shadow, and transparency effects, avoiding heavy blueprint dependencies.
Dual Interaction Modes: Supports both mouse drag-and-flip and button-click page turning for flexible user input.
High Customizability: Swap page textures, adjust flip speed, modify book dimensions, and tweak visual parameters via the included material instance.

Out-of-the-Box Setup: Pre-configured widget blueprint, demo level, and master material + material instance are included—just import and preview.
Cross-Platform Compatibility: Optimized for PC and console platforms, compatible with UE5.0+.

Use Cases
In-game books, journals, codexes, or collectible logs,Visual novel and interactive narrative projects.
Any UI requiring realistic paper page flip animations.

Technical Details
Engine Version: UE 5.0+ .
Render Pipeline: Default Deferred / Forward.
Files Included: Master Material , Widget Blueprint, Demo Level etc..

Vidio : https://youtu.be/XdDiHjxsUCY