Hi guys, why the code below isn’t giving me a zeroed out vector? Isn’t that standard C++ zero initialization syntax?
FVector DesiredMovingDirection{};
Hi guys, why the code below isn’t giving me a zeroed out vector? Isn’t that standard C++ zero initialization syntax?
FVector DesiredMovingDirection{};
That doesn’t look like a standard initialization. Check the FVector header file for the valid constructors…
FVector DesiredMovingDirection; FVector DesiredMovingDirection(FVector::ZeroVector);
Ok, I didn’t realized that zero initialization syntax doesn’t apply to objects of class type, thanks