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🔹 Product Description
Saver is a powerful yet simple save system plugin for Unreal Engine, designed to give developers a no-code solution for saving and loading game data. With Saver,you can seamlessly handle auto-save, manual save, character state, inventory, and world actors – all without writing a single line of code.
Whether you’re building a small indie game or a large-scale RPG, Saver provides a plug-and-play save framework that integrates smoothly with your existing gameplay systems.
✨ Key Features
✅ No-Code Setup – Save and load systems exposed to Blueprints.
✅ Auto-Save Support – Automatically save progress at intervals or triggers.
✅ Manual Save/Load – Simple input actions (e.g., press G to save, H to load).
✅ Character Saving – Position, rotation, health, and other attributes saved & restored.
✅ Inventory Saving – Works with drag-and-drop inventory systems (grid, weight, slot-based).
✅ World Actor Saving – Save & restore placed actors, interactables, and dynamic objects.
✅ Cross-Platform Support – PC, Android, iOS, Linux, Mac.
✅ Extendable – Customizable structs and data to fit any project’s needs.
✅ Optimized for Performance – Async save/load operations to prevent hitches.
🛠️ Use Cases
RPGs with complex inventories (items, weight, durability).
Survival or sandbox games with world persistence.
Mobile or console games with quick save & load slots.
Narrative or adventure games needing auto-checkpoints.