Over the past few weeks I’ve had a lot more crash reports than usual, and every single one of them was using a Z590 or Z490 motherboard. None of their logs have a call stack either.
Some of them told me they had the same problem with other UE4 games and not just mine, I’m thinking there’s something up with the drivers as it’s a fairly new chipset.
A lot of them managed to fix it by unplugging their ethernet and there’s reports like this one on Reddit: https://www.reddit.com/r/unrealengine/comments/n26j75/weird_crash_vr_unreal_engine_games_crash_in_60/
Has anyone else come across this?