Z11 Game Systems - OptiTick – Automatic Actor Performance Optimization

Trailer Video | Documentation

Boost your FPS instantly by automatically optimizing distant and non-visible actors.
Simply add the component and let OptiTick handle performance for you.

Features
  • Distance-based tick optimization

  • Visibility-based performance scaling

  • Automatic CPU load reduction

  • Plug & Play setup

  • No visual quality loss

  • Built-in safety controls

How It Works

OptiTick dynamically adjusts actor performance based on distance and visibility:

  • Near actors -> full performance

  • Mid-distance actors -> reduced tick rate

  • Distant / non-visible actors -> minimal CPU usage

This ensures optimal performance while maintaining a smooth player experience.

Use Cases
  • Open world environments

  • Large scenes with many actors

  • Background objects and props

  • Blueprint-heavy systems

  • Repetitive logic actors

Important Notes
  • Not recommended for player characters

  • Avoid using on critical gameplay systems

  • Not suitable for AI requiring precise real-time updates

Safety

OptiTick includes built-in safeguards to prevent unwanted behavior:

  • Never Optimize -> disables optimization per actor

  • Minimum State -> prevents excessive slowdown