Z11 Game Systems - Multiplayer Ready Highlight – Modular FPS Component (FREE)

This package provides a lightweight, modular and multiplayer-ready Highlight System designed for FPS projects.

The system is built entirely with Actor Components, allowing you to add or remove highlight functionality to any character or interactable actor without modifying existing logic. Setup is fast, clean, and scalable.

The highlight effect is fully customizable:

  • Color and thickness can be changed easily

  • Works via Line Trace based detection

  • Clean separation between detector and target components

The system is network replicated, making it suitable for multiplayer projects out of the box.

A simple Demo Map is included to showcase setup, usage, and customization options.

This asset is ideal as a base highlight solution for interaction systems, shooters, or prototype projects.

Documentation

Instructions and usage notes are included directly inside the Blueprint comments.