Z11 Game Systems - Multiplayer Pickup, Carry & Grab System

Showcase Video
Setup / Tutorial Video
Playable Demo
Documentation

Take control of your physics-based objects in multiplayer! Grab, carry, rotate, and throw objects with ease using this ready-to-use Unreal Engine Blueprint system. Perfect for FPS, puzzle, or sandbox games.

Features

  • Multiplayer Ready

  • Pickup, Carry & Throw Objects

  • Rotate Objects Freely

  • Physics-Based Interaction for Puzzles & Environment

  • Component-Based & Modular Design

  • Demo Map Included

Benefits

  • Quick and easy to integrate into any UE project.

  • Minimal setup required, fully Blueprint-based.

  • Perfect for game prototyping, testing, and production-ready projects.

  • Modular design allows adding new objects easily.

Notes

  • No third-party plugins required

  • Demo map included for showcase and testing purposes

  • Lightweight, optimized, and easy to extend

  • Fully Blueprint-based for fast integration

  • Modular components for easy addition of new objects or interactions