Your thoughts on and comments to Volume Rendering in Unreal Engine 4.

I’ve asked about texture just to have some sort of comparison with what was already done. Additionally, I was puzzled for quite some time about origin of stair-like artifacts as pictured below only to find out that they were specific to the texture.

http://image.prntscr.com/image/a63ac8c00cad43b281da84eb7a81f7f6.png