So, it only took me 3 months but I already got started on it
I started making some changes to the structure of the plugin aside from just cleaning it up, so it will be more work than I expected.
I’m hoping that the monsoon season finally starts here, so that I can keep working on this through the weekends without my friends constantly harassing me with going surfing and hiking and the like
I’m pretty much done with the first part, which is a standalone plugin with functions for creating Volume Texture assets from .mhd and .raw files and some basic general utility functions. I’ll polish it up and upload it next week.
Then I will get started on the actual Raymarcher. It will be more work then I originally thought, because I’ve gotten some more experience working on our actual product and I intend to change the structure of the raymarched volume assets completely to make working with them really pleasant.
It’s coming, trust me (even though, like I said, I break promises).
Cheers, Tommy.