Your thoughts on and comments to Volume Rendering in Unreal Engine 4.

You said you weren’t wanting to do it in realtime, so I mean you can just do everything in houdini and render a movie or flipbook and bring that in to uE4. I don’t know any way to bring in 4d textures at the moment without some work.

Houdini engine is pretty powerful though so I bet there is a way to figure that out.