Your thoughts on and comments to Volume Rendering in Unreal Engine 4.

Hello,

I’m trying to reproduce this but so far I’m not getting something that looks right. Here’s what I’m seeing:

volume.PNG

I double checked all the nodes and code and I can’t identify what the problem is. I’m using the T_Volume_Wisp_01.tga texture provided in the article. I’ll appreciate any pointers.

Thanks!