I’m trying to make my own 3rd person character as a NPC; I don’t want my character to have any controls, apart from choosing actions with a side menu; I want it to walk around, sit down etc, and when I choose the action from the menu, the AI stops whatever he’s doing and go to the path I chose from the menu
I edited the blueprints: added event, delay, walk on random location and all the stuff needed…
…But when I test it: the player doesn’t do anything and even the controls don’t work
I managed to get it working partially, the NPC now “moves”, but it only slides with opened arms to a random location; I don’t know what I’ve done wrong but the walking animation is not kicking in; I tried everything on the blueprint but didn’t manage to get the NPC walking properly…
About the behaviour tree it simply works… I’ve watched several other videos on YouTube, but none of them even mentioned it
So many thanks
EDIT:
OK, so just as I was editing this to say I managed to walk (but still, he does not look forward while moving (I changed to animation asset); I’m going to read your comment know, thanks
It works marvellous now, but now I have another question if you don’t mind
How do I delete my third person character, and move its camera so it follows the NPC?
And that would be all I need, at least for now LOL, but the rest would be on another post
And I must say this now, not just to you, but to anyone who might be reading this:
When I chose Unreal Engine 5, I read and watched a lot of reviews and comparisons, between Unity, Godot and UE, and I must say that one of the cons I read a lot, was that UE community, was not as strong as in Unity, and you just proved wrong everyone who have stated that, and for that, you have completely my gratitude, I can’t thank you enough
I want my player to be that NPC; What I’m trying to do is an Android app that the player will not get any controls whatsoever, this NPC will only be like a “subtitle” for what the user he’s doing; Don’t want give any more details about it, bus basically, it will have some menus and “orders”, and that menu thing will be the main “attraction” of the app, this NPC will be like in the background or on the side of the screen
And depending what the user chooses from the menu, this NPC will follow doing what the player chose; That’s about it
EDIT:
Tomorrow I’ll go and try what you just posted
I’m glad to tell you this: it worked everything flawlessly… Thank you so much; I did the second option you gave me, now I just need to move the camera to a different position, but that I think I can manage for myself.
Thank you so much for all the efforts in helping the community.