YouKnowItsMeStudios - Blueprint Sentinel

Understand the finding. Follow the evidence. Review the change.

Blueprint Sentinel is a context-aware static analysis and project-health tool for Unreal Engine Blueprints. Scan your project inside Unreal Editor, inspect the reasoning behind a finding, and navigate directly to the relevant Blueprint, graph or nodes.

Its 49 rules cover correctness indicators, performance patterns, dependencies, networking, maintainability and shipping/debug cleanup. Where supported execution paths can be established, Sentinel connects operations to their context: a world search reachable from Tick, an RPC inside a loop, repeated casts along an entry path, or deeply nested control flow.

Findings are classified as Objective, Strong Heuristic, or Advisory, with separate Info, Warning and Critical severity levels.

Blueprint Sentinel also includes Level Blueprint scanning, conservative likely-unused private member detection, dependency footprint analysis, grouped node navigation, five Quick Actions, bulk review, safe bulk cleanup, configurable thresholds and exclusions.

Scanning is read-only. Blueprint Sentinel runs locally with no cloud, telemetry, AI service, or runtime gameplay module.

Scope: Windows Unreal Engine 5.8, validated with 5.8.2, in Blueprint and C++ projects.