Lets look at current Networking documentation, what do we see?
we see Replication, Relevancy, Roles…
But what we actually need to know?
We actually need to know, how to Start Server, how to Login to Server, where i need to enter my login name and password, or just login name, where is it? This is most important part of every networking - Connecting + Login and Hosting.
I need to know how to create Client, how to create dedicated server, where i need to configure my login name and password for client etc, where i can handle incoming logins and passwords on server, and also where i can hanlde incoming IPs for case if i want to ban by IP someone.
So, i know about Replication, i know about Relevancy, but i dont know how to create UE4 networking application at all.