ShooterTutorial.com initiative is running from 6 months now. I have created lot of tutorials - 38 about shooter and couple not connected to the game.
Now I would like to focus also on topics in which you guys have difficulties. You can request tutorial on my blog. It will be added to the list and I will be doing one of them each week.
Just to let you know: I’m doing this stuff for free and in free time.
Hit location and response for melee weapons? I saw your hit response tutorial for projectiles but with melee it is different since it involves overlapping collisions.
Ok, I cant get the submit button to work, so here is my request
Hi! I love this concept!
I am trying to have a comlink system similar to the unit portraits in starcraft (- YouTube). I am planning to create a skeletal mesh (for face animations) and Use render to texture camera to portray the skeletal mesh to the hud like they did. I would like to have a socket on each mesh that the camera will be attached to, and will switch from mesh to mesh as each character animates says his line. I would also like the comlink box to be able to slide on and off the hud.
If you need me to clarify, my email is omor99@yahoo.com, and i am Kelt’ar on the unreal engine forums.
Thanks…
I’ve used a lot of your tutorials to set up a game but I’m having a lot of difficulty trying to make it a multiplayer game. It has taken me a few days just to show when another player equips a weapon and I’m still working on firing and damaging another player. Any help would be appreciated.
As I’ve seen it on your Web page you’re going to make a spaceship for your game, but I didn’t see a tutorial for that part. Did you implemented it already? I would like to see tutorial how to switch between TPS and Flying game modes (i.e. when player gets into ship & fly).