Thanks to the devs for the awesome game and modding tools!
I’ve posted a beginning WIP(Work-In-Progress) for a Yosemite Park map/level(will add screenshots found in the links below, forum is giving a database error on upload currently). Mostly just trying to getting more familiar with using Unreal Landscape tools and tutorials along with World Machine and some real-world terrain. I’ll be updating this with better textures(ran into an issue similar to this https://forums.unrealengine.com/archive/index.php/t-30820.html , thinking I should be able to fix) , rivers, waterfalls and hopefully some AI or gameplay mods.
One basic issue I’m running into in working with a large canyon setting at close to real-world scale is zooming in the editor can still be slow even with bumping the editor mouse speed from 1 to max 8. Also in-game I’m thinking I’d like to be able to have a flying mount immediately available and play around with the max speed setting for flying around the map faster.
Look forward to a future day when I can use hololens-visor/augmented-reality to overlay games-in-progress using real-world geometry with real-world view.
Anyway, look forward to the continued game support, mods and thanks to folks sharing and posting info on some of the trickier bits.