I know how to attach an arrow particle but what if i want to attach a snow particle or rain ? https://www.youtube.com/watch?v=SJ6_…ature=youtu.be in here it would kick *** and I made the particle long ago. :mad::rolleyes:
Attach to camera attach to PC attach to camera manager ? where ? And set base or attach or attach component.
Possible if particle is there in the level already ?
** did you try any of these in defaultproperties ** in your weather actor.
bAlwaysRelevant=true//needed to update clients anytime
bOnlyDirtyReplication=true
bTickIsDisabled=false
NetUpdateFrequency=20//how many times the replicated vars get updated per second
NetPriority=+00003.000000
@gamepainters I have no need to replicate this actor. It is only used to display visual particle effects for the local player.
It is given information from an actor that is replicated (which receives weather pattern information from the server), but it is only ever spawned on the local client side.
I would be very careful labeling your actors as bAlwaysRelevant without understanding what this is doing.
@Neongho Glad you’re giving it a try. There is a basic tutorial (in-sorts) in the task list that shows top left while in your inventory. Beyond that, I think i prefer the player to discover their own survival strategies.
** we use that on our capture flags. I seen you were trying to update that actors location. So i just thought about what if you update the actor more frequently would it stay locked to the right location? **