Yazan Hanna - Modular Miami City

This is a complete, 1:1 scale recreation of Miami Gardens, Florida, built for maximum realism and performance in Unreal Engine 5. The project demonstrates the full potential of procedural generation combined with real-world geographic data.

Technical Specifications & Performance
  • Map Dimensions: Massive 8km x 8km environment featuring a fully detailed 3km x 3km urban area.

  • Scale: Over 5,000 unique buildings making up a complete, non-repetitive city.

  • Performance Benchmark: Optimized for modern hardware.

    • Result: Maintains 60+ FPS on production systems (Tested on: RTX 4070 / Ryzen 7 7700 / 32GB RAM).

  • Engine Features: Built to utilize Nanite, Lumen, and Landscape Tessellation to achieve maximum realism without sacrificing performance.

Key Features:
  • Geographically Accurate Terrain: The environment is built upon a high-resolution, real-world geographic heightmap, ensuring the topography perfectly matches the actual Florida landscape.

  • Data-Driven Urban Layout: Every house, building footprint, and road network has been imported directly from OpenStreetMap (OSM) data, capturing the authentic layout of Miami Gardens.

  • Procedural Power: Utilizing PCG (Procedural Content Generation), the city was generated using these real-world inputs to create a dense, living environment.

  • Included: City Generator Plugin: This listing includes the full City Generator plugin, which has been specifically customized to match the unique architectural features and environmental characteristics of this region.

  • Optimized for Nanite & Performance: Designed to handle thousands of buildings and complex road networks while maintaining high frame rates through efficient mesh instancing and Nanite integration.

Modular Customization & Flexibility

While this city is pre-generated based on the layout of Miami Gardens, it remains fully flexible for your own projects:

  • Swappable Kits: Easily replace the modular mesh kits or color palettes to transform the architectural style.

  • Dynamic Generation: Use the included City Generator to adjust parameters or regenerate sections of the map to fit your specific needs.

  • Universal Utility: Perfect for simulations, racing games, open-world environments, or high-end architectural visualization requiring massive, realistic urban backdrops.

What’s Included
  • Complete Miami Gardens Map: The full, ready-to-use environment.

  • City Generator Plugin: The complete toolset featuring C++, PCG, Geometry Script, and PCGEx logic.

  • Modular Asset Library: All kits used for walls, windows, and the advanced roofing system.

Can I bake the lighting into the Base color map with this?