A biomechanical enemy spawn point for your horror or sci-fi game. This bone capsule opens to release enemies, creating dynamic encounters.
🔴 YouTube
Animation DEMO video on Youtube !
Check my profile for more horror-themed assets. They fit perfectly together!
Features:
6 animations: 3 opening / 3 closing
.Blend files include low poly and high poly models!
Perfect for game developing.
Put your monster inside it!
Use it for!
Enemy spawners in sci-fi levels
Boss introduction scenes
Environmental storytelling (e.g. failed experiments)
Technical details:
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 6
Number of characters: 1
Vertex counts of characters: 12.214
Triangles: 21.036
Number of Unique Static Meshes: 2 (Opened and Closed versions)
Collision: Yes (auto-generated)
Number of Materials: 1
Material Instances: 1
Number of Textures: 3
Textures types:
BaseColor, AO_Roughness_Metal, Normal
Texture Resolutions: 4096x4096,
On Blener Files you can find additional maps: AO, Cavity, Convex, Curve, Thickness
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Feel free to contact me for support!