XML reader & convert to ui widget

Hello all!

I hope you are all doing well and are having a nice weekend. I am here to ask if anyone has any idea if I can directly import a XML file straight into UE4, have it read the file and then generate a ui widget for me. Reason I am asking is this;

I am playing a game that currently has no English client, and I love modding and learning (Yes it is allowed, or I wouldn’t ask) and I really want to help translate the whole interface and whatnot to English. The only problem is, there are thousands of XML files that need translating to English and then readjusting etc. Such as a CN text could easily be two letters long, but in English it could be just one, or four letters/words long. I’d greatly appreciate any help with this or if anyone can point me in the right direction.

As I am not always on here, would it be okay to get someone to contact me over on Discord if any knowledge of how to do this? I can provide some details so we can maybe figure out how to do it more efficiently.

My Discord is Waspy#0001

Thank you all and have a nice rest of the weekend, and if your weekend is over, have a good week and don’t stress yourself too much, think of Friday! Haha.

EdwardT92

So how is this relating to UE4? Is the game built in UE4? If the game is using a bunch of XML files for the UI then you’d just open the files with something like Notepad++ and you can read the info, though of course there will be some extra syntax formatting that will be distracting.